/Group Theory/Algorithms
Page 3 of 7

Algorithmic Tools

Master commutators and conjugates - the building blocks of speedcubing algorithms

The Power Tools of Cubing

Two of the most powerful concepts in group theory (and speedcubing!) are commutators and conjugates. These aren't just abstract math - they're the foundation of how expert cubers create algorithms to solve specific cases.

🔄 Commutators

Formula: [A, B] = A B A' B'

"Do A, do B, undo A, undo B" - Creates localized changes, often 3-cycles of pieces

🔧 Conjugates

Formula: A B A'

"Setup, execute, undo setup" - Moves an effect to a different location

1. Commutators: [A, B] = A B A' B'

A commutator measures how much two moves 'fail to commute'. The formula [A, B] means: do A, do B, undo A, undo B. This creates localized effects - often cycling just 3 pieces while leaving most of the cube unchanged. The famous 'Sexy Move' is actually a commutator!

U
L
F
R
D
B

Ready to apply commutator: [R, U]

Commutator Formula:

A = R
B = U
[A, B] = R U R' U'

This is the famous "Sexy Move"!

Pattern: [A, B] means "do A, do B, undo A, undo B"

Commutators often create 3-cycles - they swap exactly 3 pieces while leaving most of the cube unchanged. This makes them extremely useful in advanced solving methods!

✨ You're exploring the "Sexy Move" - one of the most common sequences in speedcubing!

Step-by-Step Breakdown:

  1. R - Do move A
  2. U - Do move B
  3. R' - Undo move A (A')
  4. U' - Undo move B (B')

Total moves: 4

2. Conjugates: A B A'

A conjugate applies an algorithm B in a different position by first setting up with move A, then undoing the setup. This is like moving furniture: you might know how to flip a couch, but first you need to rotate it to the doorway (setup), flip it (algorithm), then rotate back (undo setup).

U
L
F
R
D
B

Ready to apply conjugate: R (U)

Conjugate Formula:

Setup = R
Algorithm = U
Conjugate = R U R'

Pattern: A (B) A' means "setup, solve, undo setup"

Conjugates are used when you know how to solve a problem in one position, but the problem is in a different position. The setup moves (A) move the problem to where you know how to solve it, you apply your algorithm (B), then undo the setup (A') to put everything back.

This is one of the most fundamental techniques in cubing!

Step-by-Step Breakdown:

  1. Setup:
    R

    Move the cube to position the problem

  2. Solve:
    U

    Apply the algorithm to solve the problem

  3. Undo:
    R'

    Undo the setup to restore the rest of the cube

Total moves: 3

💡 Real-World Example:

Imagine you know how to flip an edge in position X, but the edge you want to flip is in position Y. You use moves to bring the edge from Y to X (setup), flip it (algorithm), then move it back from X to Y (undo setup). This is exactly what a conjugate does!

Why Are These So Powerful?

Commutators and conjugates are the secret weapons of advanced cubers:

  • Localized effects: Commutators often affect only 3 pieces, leaving the rest untouched
  • Algorithm generation: Most speedcubing algorithms are built from these patterns
  • Blindfolded solving: Advanced methods use commutators to solve one piece at a time
  • Understanding patterns: Recognizing these structures helps you memorize algorithms faster

💡 Try This

  1. Build the commutator [R, U] using the tool above - you'll recognize it as the Sexy Move!
  2. Try different commutators and observe which ones create 3-cycles
  3. Experiment with conjugates - notice how the same algorithm B creates different effects with different setups A
  4. Challenge: Can you find a commutator that returns to the solved state faster than others?